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Technology / Thu, 28 May 2026 Minecraft

Minecraft 26.2 Pre-Release 2

Happy Thursday! Today we are bringing you Pre-Release 2, with a few bug fixes and improvements. To install the Pre-Release, open up the Minecraft Launcher and enable snapshots in the "Installations" tab. Testing versions can corrupt your world, so please backup and/or run them in a different folder from your main worlds. Cross-platform server jar:Report bugs here:Want to give feedback?

Happy Thursday! Today we are bringing you Pre-Release 2, with a few bug fixes and improvements.

Happy Mining!

Technical Changes

The Data Pack version is now 107.0

Fixed bugs in 26.2 Pre-Release 2

MC-305475 - Tripwire above the player's head gets triggered twice when jumping

MC-307662 - The graphics backend version line in the debug overlay doesn't support new line characters

MC-307759 - Quickly giving sulfur cubes blocks to absorb and removing them while the tick rate is low can cause a desync

MC-308033 - The shield blocking animation is now too quick

MC-308135 - Large core shader files fail to load when using the Vulkan rendering backend

MC-308207 - You can swap sulfur cubes' absorbed block at the same time as lighting their absorbed TNT

MC-308281 - OpenGL MultiDraw crash due to missing element buffer bind

MC-308363 - Igloo generation freezes the server in rare cases

MC-308439 - The foot part of beds displays as the missing model when the "Programmer Art" resource pack is enabled

MC-308442 - Switching a beacon's primary effect while the level II effect is chosen as the secondary effect kicks the player

MC-308452 - The game crashes on startup on Mac

MC-308457 - The game crashes on systems that don't support Vulkan

MC-308465 - The game now crashes when attempting to create a new world while the saves folder is not present

Get the Pre-Release

Pre-Releases are available for Minecraft: Java Edition. To install the Pre-Release, open up the Minecraft Launcher and enable snapshots in the "Installations" tab.

Testing versions can corrupt your world, so please backup and/or run them in a different folder from your main worlds.

Cross-platform server jar:

Report bugs here:

Want to give feedback?

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