Playground Games has dropped a new 18-minute-long gameplay video of its upcoming open world RPG, Fable.
The video takes us to the town of Bowerstone and to an early game quest.
Cross revealed that Bowerstone has over 400 NPCs, who have their own “jobs, hobbies, families, and homes.” The art director revealed that players can interact with all of the NPCs in Bowerstone.
The video shows the protagonist travelling around the town, getting into buildings, and interacting with some NPCs.
While speaking to IGN, game director Ralph Fulton said, “I was really looking forward to shipping this game this year.
Playground Games has dropped a new 18-minute-long gameplay video of its upcoming open world RPG, Fable.
The studio shared new footage during Gamescom 2026, with art director Conor Cross narrating. The video takes us to the town of Bowerstone and to an early game quest. Cross revealed that Bowerstone has over 400 NPCs, who have their own “jobs, hobbies, families, and homes.” The art director revealed that players can interact with all of the NPCs in Bowerstone.
Players can also step inside over 30 businesses which are present in Bowerstone. The video shows the protagonist travelling around the town, getting into buildings, and interacting with some NPCs. We also got a look at “The Last of the Greats” quest, which consists of Humphry the Golden, and several cutscenes. The footage also featured the protagonist getting into combat and using their sword to defeat the enemies.
Fable is an upcoming open-world action-RPG where “each choice shapes your journey, reputation is everything, and fairytale endings are never guaranteed.” In the title, players explore Albion, and take on enemies such as bandits, beasts, and creatures.
The title is due out on February 23, 2027, and is currently available to pre-order from the Xbox store at ₹5,499.
More like this Fable's Main Quest Will Take About 20 Hours to Beat Fable was originally aiming an October release but was unfortunately delayed to its now launch date. While speaking to IGN, game director Ralph Fulton said, “I was really looking forward to shipping this game this year. I didn't want to have to do another January 1st speech to the team about ‘this is the year we ship Fable,’ which I'm now going to have to do. But the rationale for it is absolutely sound. I'm glad that we're avoiding that chaotic window.”
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